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Aura Vision
One of Rayne's innate powers is the ability to expand her visual perception. In addition to serving as a natural night-vision, Aura Vision allows Rayne to "see" living prey regardless of the lighting. Aura Vision can also help Rayne navigate an area because when in this mode, Rayne can view accessible poles and rails that she can use to her advantage. Aura vision also enables Rayne to see environmental objects she can manipulate as well as special "markings" left by other vampires and dhampirs.
 
 
Dilated Perception
Rayne has the innate abilit to "slow down" time cia Dilated Perception. In actuality, she's simple processing sensory information so fast that everything (including herself) seems to be moving in slow motion. This allows her better control for hitting targets, evading attacks and dodging bullets.
 
 
Super Speed
Super Speed enables Rayne to move at her normal speed while her enemies move at a much slower pace. This makes them more vulnerable to her attacks and gives Rayne an obvious advantage in a heated battle.
 
 
Ghost Feed
Ghost Feed enables Rayne to send out a ghostly version of herself to rapidly drain a targeted oppenent's health while increasing her own. This power has a long distance range similar to the harpoon and it cannot be blocked.
 
 
Blood Rage
Blood Rage enables Rayne's kick and blade attacks to yield double damage. While in Blood Rage mode, Rayne is unable to block attacks.
 
 
Blood Fury
Blood Fury is an enhanced version of Blood Rage. Rayne will move that much faster and inflict that much more damage to her enemies who will be unable to block her frenzy of attacks.
 
 
Harpoon
Rayne's harpoon is composed of a light throwing knife attached to a retractable chain. It is used to throw enemies and break objects.
 
 
Dhampir Guns
Rayne discovered special Dhampir guns that have several unique features. THese guns rely solely on blood for ammunition so when Rayne is low on ammunition, she stabs the short blade on the guns into the flesh of an oppenent. The guns then drain blood from the oppenent to refill ammunition.
 
 
The Angels
Rayne's most used weapon are her blades. The blades are latched to her forearms and are able to lock back when they are not in use. The blades are sharp enough to slice through bones and dismantle limbs. Rayne is rarely seen without her "Angels".
 
 
Feeding
When in battle, Rayne must feed whenever she is injured. Her blood carries both human and vampire blood, therefor, making her thirst for blood yet immune to crosses and garlic. Her wounds heal faster then a normal human, yet if she is damaged enough, feeding is the only way to heal her properly. Otherwise she would bleed to death before her healing is complete.

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